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Are You Satisfied With Sextant Changes In Path Of Exile

I have been playing Path of Exile for a while, I really like this game like other collectors of poe currency. I completely agree that sextant blocking was being abused, and I understand that GGG has a vision of their game and what they want the game to be. I understand that things being abused must be reworked and as I said, I agree with the things nerfed and I believe they deserved their nerfs.

Now I won't feel bad for not running the same map over and over, and I will feel rewarded for going full completion, kill endgame bosses (If that is what Zana quests mean), etc. But there is still a thing that is an issue for me ( and I believe to many players as well) - the density in maps feels bad. I'm not talking about poe items, I'm not talking about the monsters feeling weaker or stronger. It just feels bad to have to run for several screens sometimes to find a pack of mobs. It is FUN to kill monsters, I think that is the point of every ARPG. Kill monsters.

And this was the main reason I used sextants - it felt good to have a lot to kill, to have maps with screens and screens of monsters, for skills to chain, for lots of shatters, HoI explosions, etc. I don't mind if the quantity gets nerfed again to compensate for it, but oh man, I'd love to get the old monster density back.

Again, I think that GGG knows what they are doing, they listen to the community, and I'd just like to bring this topic up and know what you guys think. I'm sure that there is a reason for the density to be like this, but I'd really love if we could get some kind of explanation of why it is what it is. I understand that new mechanics like breach and abyss increase monster density indirectly, but with a chance as low of 10% for them to appear, in my opinion it is not enough for maps to feel satisfying and with enough monsters to kill.

Some players wish they made certain maps smaller when nerfing the number of mobs they have. That way the density would still feel the same, and you'd be able to finish it quicker, but it'd still be less valuable overall than the maps they added more mobs to. What's your opinion?

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